Archive of posts with tag “fourier transform”
Simulating a mechanical system using rpg_core.js
Continuing my last work of simulating a mechanical system using RGSS3, I made a new version using rpg_core.js, the game scripting system shipped with RPG Maker MV. This version is live on web!
- Categories: physics
- Tags: javascript, rgss, hamiltonian, calculus, ode, web, fourier transform