Archive of posts with tag “fourier transform”
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The buildup kickroll in Time to beat the odds
There is a gradually-accelerating buildup kickroll at 1:18 in the song Time to beat the odds by 影虎。. In order to know the details of this rhythm, I have to analyze the sample using Python. The main method is to do a short-time Fourier transform and to find the peaks in the high-frequency region of the spectrogram. A linear regression shows that the time intervals decay geometrically. -
Simulating a mechanical system using rpg_core.js
Continuing my last work of simulating a mechanical system using RGSS3, I made a new version using rpg_core.js, the game scripting system shipped with RPG Maker MV. This version is live on web!
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