Archive of posts in Apr, 2020
Simulating a mechanical system using RGSS3
Hamiltonian mechanics gives us a good way to simulate mechanical systems as long as we can get its Hamiltonian and its initial conditions. I implemented this simulation in RGSS3, the game scripting system shipped with RPG Maker VX Ace.
Writing a DSL with commands split by space
DSL means domain-specific language. Ruby is a powerful script language in terms of building DSLs (as sublanguages of Ruby). In this article, I implemented my idea of a DSL with commands split by space. For example, you may just write
a b c
to run the commandsa
,b
, andc
one after another! This trick is heavily applied in my project alda-rb. How do I achieve this?- Categories: programming
- Tags: ruby, meta programming
Running Jekyll myself
I have got tired of letting GitHub Pages to run Jekyll for me. I cannot use custom plugins! I decide to run Jekyll myself and push the built result to GitHub repo. I wrote a script to do this.
- Categories: programming
- Tags: jekyll
Algebraic structure of chemicals
Regarding balancing chemical equations, actually we are trying to find a non-trivial linear combination of some chemicals to get zero. The interesting thing is that the coefficients can only be integers (), which is not a field, so the algebraic structure of chemicals is not linear space. They actually live in a free -module. See how I formalize this idea in mathematical language.
- Categories: chemistry
- Tags: linear algebra, abstract algebra
The concentration change of gas in reversible reactions
A reversible elementary reaction takes place inside a closed, highly thermally conductive container of constant volume, whose reactants are all gases. Given the reaction equations and the reaction rate constants, a natural question to ask is how the concentration of each gas changes w.r.t. time. In this article, I will answer this question by proposing a general approach to solve it.
- Categories: chemistry
- Tags: calculus, ode, chemical reaction, long paper
Snippet: O, ’tis too true!
O, ’tis too true!
- Categories: literature
- Tags: snippet, chinese
The structure of a basic RM game
In this article, I present minimal examples of a RM game. They only illustrate the basic concepts of how a RM game is structured and what is the running logic of it.
- Categories: programming
- Tags: ruby, javascript, rgss